This is a beloved toy I had as a child. Originally, this project was going to just be the jet, but I started to really enjoy filling out the room with Easter eggs from my child hood. The background assets are pulled from a variety of sources, including old work from my portfolio, props distributed to students by Vertex School, Turbosquid props, Megascans assets and Substance Source materials. Modelled in Max, textured in Substance painter, presented in Unreal 5.